#New zeus update smite 2016 Patch#
Players will be back-rewarded for rewards this patch if they have already earned enough Fantasy Points for them.The new reward goals for Fantasy Points are as follows:.Now supports free treasure rolls of any non-exclusive Skin, Voice Pack, or Boost at certain Fantasy Point goals.Now better supports 2-Game Sets by allowing choice of either team or “Split” for 1-1 results.Season Ticket now supports multiple splits and special events with a drop-down option.There is still plenty of time to get your ticket and start earning rewards from picking games and playing SMITE!”
#New zeus update smite 2016 upgrade#
“ Season Ticket has had a major upgrade this patch, with new features and new unlock goals! We want to remind players that Season Ticket can be played through to the Smite World Championship in January 2016, and will include matches from the upcoming Fall Split as well as select tournaments. Both will be available through the Season Ticket in this patch.” “ Thanks to the community for voting on your favorite SMITE character voices for our new announcer packs! Swagni was by far the leader, with Nox coming in second. View the Developer Insight to learn more about Ravana's design and development process. The target is then linked to Ravana, doing full damage to him while all other enemies do 40% reduced damage. Mystic Rush Ravana rushes to his target, dealing 70/100/125/150/175 (+35% of his physical power) in damage to them and knocking aside all enemies in his path. Damaging enemies heals Ravana based on damage dealt. 10-Hand Shadow Fist Ravana's fists fly forward, dealing 115/140/164/190/215 (+55% of his physical power) in damage to enemies in a line passing through minions and stopping on the first god hit. Overhead Kick Ravana performs a high kick sending a shockwave forward to deal 55/90/125/160/195 (+70% of his physical power) damage to all enemies in a line and rendering him damage immune during the action. Prana Onslaught Ravana throws a powerful punch, projecting his prana with it to deal 60/80/110/150/200 (+75% of his physical power) damage and slowing for 2s all enemies in front of him. Additional hits above 8 will not count towards this damage again until Prana Onslaught has been fired. Chain of Blows (Passive) Each successive hit within 5 seconds adds to Ravana's combo chain, allowing Prana Onslaught to do an additional 7.5% damage for each hit in the combo, up to a maximum of 60% total.